Lite Engine

Raycasting game engine

What is Lite Engine? Devlog Footages Downloads Archives

a.0.0.1.0


posted at May 25, 2026 - 16:17

Version a.0.0.1.0 is the first Lite Engine version with a raycasting perspective. In the videos, the raycasting appears very low-detail and difficult to understand. This is caused by a large ray step size (0.5), which reduces precision during ray marching. As a result, walls are rendered as simple white blocks without details. The geometry blends together, making the shape of the space harder to interpret.


posted at May 25, 2026 - 16:19

Walking around the map


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